In general there should be ALOT more scaling into late game for certain abilites. Would give him synergy with Jester/Abomation/Hellion who can all gain debuffs and more reason to actually use certain abilites with said debuffs. Give it increased healing on members that are afflicted debuffs/blight/bleed but give the chance to increase the duration of said ailment. Make it so it heals atleast half of its full potential instead of being able to heal 0. Would allow you decide to heal heros who are low over those who taken a nearly fatal blow. ![]() Suggestions: Make it heal atleast half the damage the ally recently took. Vestal is better because of this and with the healing items can heal more without the issue of Rng being as problematic. Wyrd Reconstruction the Rng on this ability is just devastating and needs some form of counteracting to make it actually reliable. This gives the ability a situational use and allows for effective use for people who use it. ![]() Suggestion: Give this ability a pretty good buff (I suggest a damage+speed buff) when you clear a stun or a mark. Rallying Flare needs some kind of justification to actually be used as you basically waste the Arbalest turn just to let someone else get unstunned.
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